How did these horror movies inspire the creation of The Quarry? The Quarry’s narrative history stretches back decades to the ancient slashers.
When games like The Quarry come out, with gameplay, characters and setting in the same style as horror movies, they will definitely be inspired by previous films. Supermassive Games, the developer of “Live to See the Dawn” 2015, recently unveiled its next game, The Quarry, which is expected to be released in a few months. The style of both “Live till Dawn” and “Quarry” will be the same: the player can choose the fate of a group of characters trapped in a remote place, the first of which is a cabin in the forest, and a ladder to a remote camping. The choice here is an important element of the gameplay, as the characters’ decisions can affect not only themselves, which in some cases can lead to a series of deaths and destruction. The Quarry will follow the same formula, with the ability to control nine different characters and have them run around a dark camp, chased by an unknown force.
As a rule, games inspired by horror movies are made with a strong preference for video games, such as Dead by Daylight or Friday the 13th: The Game, which offers players the opportunity to play as a killer and hunt other players who try to hide. and run away. While these games are very popular, especially Dead by Daylight, it’s rare for a game to be made and give the impression of an interactive movie, which is what Until Dawn did and what The Quarry is aiming for. In these games, the choice is specific and calculated, and the performances by professional film actors in The Quarry are strikingly cinematic, which sets it apart from the feel of a video game and more like a movie.
When it comes to The Quarry’s inspiration, Game Informer sums it up by quoting the game’s creative director, Will Biles, as saying, “We have something of an anachronism when [we] have modern characters. and the action doesn’t take place in the ’80s, but things have an ’80s feel to them.’ So while the game isn’t set in the 1980s, it is inspired by movies from that period and set in a setting filled with characters reminiscent of the 1980s. Biles also touches on the psychology of the game, saying, “In fact, fear stems from a lack of control.”
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This element of psychological anxiety is also present in “Live to See the Dawn”, which serves as a spiritual precursor to this part. Since The Quarry’s nine playable characters are camp counselors, it can be argued that the game will focus on how they begin with a sense of control, only for fear of influencing their decisions and actions, thus robbing this sense of control. “The Quarry” is a mix of character research into the influence of fear on decision-making and a classic 1980s horror film.
Looking at the style, setting and characters of “Career”, it becomes clear where he gets his lines from. When asked what inspired the game to create the game, creative director Will Biles cited slasher films such as “Friday the 13th” and “Sleep Camp” as the main inspirations. Both horror films, released in 1980 and 1983 respectively, are set in a summer camp where things begin to go horribly wrong.
While these films have their own approach to how they portray their horror, they both influence Careers, revolving around teenagers taking place at a summer camp and featuring an unknown killer lurking in the dark of night. All of these elements are crucial to not only making movies, but The Quarry can model itself around these elements and adapt them into a video game format. Since these movies were released about 40 years ago, Supermassive Games should be able to balance the elements of 80s horror in the modern world and merge the experience of movie and video games, essentially creating a interactive movie that is unique in being friendly. spell.
As for the locals the main characters will meet in “Career,” the creative director says they’ll be more like characters from movies like “The Texas Chainsaw Massacre” and “The Hills Have Eyes.” From this we can conclude that the locals around the campsite will be scary, mysterious and unpredictable, which is ideal for such a story and setting. The Quarry will not only balance the tone of the 80s in modern history, but also incorporate many elements from these classic 80s horror movies that will form the foundation for the game. The characters and, more generally, the player will learn what it’s like to be in the slasher equivalent of ‘Friday the 13th’ and ‘Texas Chainsaw Massacre’ from the 80s, trying to identify the killer. unravel and do it alive.