The King’s Bounty series is typically PC gaming; partly RPG in which you build a character in a medieval imaginative, partly a large-scale strategy game in which your armies form the political landscape of the world.
In a sense, the series has always been a genre in itself, with the quieter points like character development and intriguing stories always balanced by a spectacular sense of scale. Turn-based battles can take you from brawl in the back alleys with thugs all the way to epic army-to-army battles that will shape the country’s political lay.
At a time when a growing number of classic and alternative RPGs outside of the Skyrims and Witchers have left their mark on the console, developer 1C Entertainment decided it was the perfect time for King’s Bounty to make his claim across multiple platforms.
This video is the second diary for King’s Bounty 2. Where the
Exploration, Hero Development, Combat – Describes the series’ heroic journey from origins on PC to today as King’s Bounty 2 aims to be a multi-platform hit. It retains the RPG strategy spirit that the series is known for, while dropping some of the more grueling mechanics best left in the past. first dev diary talked about the three pillars of King’s Bounty games
The series’ journey to console was an epic journey, with the original coming out for the Amiga in 1990. Both developer New World Computing and designer Jon Van Caneghem would create the Heroes of Might and Magic games for PC, making King’s Bounty a spiritual predecessor to the famous fantasy series.
King’s Bounty has gone through several evolutions since those early days. The battlefield has changed from a square grid in the original to a hexagonal grid in the 2008 remake, King’s Bounty: the Legend, where a distinction between “passive” and “active” skills allowed for a greater degree of tactical depth. This successful reimagining spawned several of his own sequels, the last of which came out in 2014.
Since then, the series has been stationed, troops raised, and the next maneuver planned to help him conquer a gaming landscape that has changed a lot over the past six years. RPG expectations are higher than ever in light of the genre’s rising popularity.
The series has undergone some major changes over the years. For King’s Bounty 2, the hard time limit of the original game has disappeared (Thank the Gods!), Allowing players to explore the first fully 3D world of the series at their own pace. The developers want you to take your time in this world. The new “Ideals” system will build your character’s personality based on your decisions, closing and opening storylines that can lead to vastly different playthroughs.
Watch a great RPG of the past few years – say The Witcher 3 – and you’ll find that many of his greatest sidequests and stories stem from perfectly ordinary people you interact with in the world – a farmer trying to help you through a family tragedy or a desperate village terrorized by a wandering beast. In this video, the developers demonstrate that they understand the value of such smaller stories – intimate side missions that are just as important to creating an immersive world as the big story.
King’s Bounty 2 is
, PlayStation 4 and Xbox One later this year, with marching on Steam . So bend low, dear gamers, because a true RPG veteran has returned. pre-orders now open on the official website