Microsoft: Modern scientists promise very little; they know that metals cannot be transmuted and that the elixir of life is an illusion”, Mary Shelley’s Frankenstein
In the video game Bioshock Infinite, an action FPS set in Columbia, a hypothetical but captivating colonial flying city of the early 20th century, one of the main enemies was the Handyman – the rapturic Big Daddies of Columbia – huge creatures that in the game They act like the kind of hard hitting enemy, but whose backstory was sad: people with disabilities, seriously ill or injured, whose head and heart have been transferred to a gigantic mechanical body so that they can “live forever”.
“Who Wants Eternal Life?”
The sad thing about the Handymans was not just the eternal pain they live in, but Fink Manufactoring’s idea of giving a second chance, an extension of life to people who would lose it, paradoxically turned them into monsters, into entities that only they had one head and one heart left. The same goes for the creature that Victor Frankenstein wants to create in his lab. Or the end of Chappie’s technological fable (Neill Blomkamp, 2015).
The question is the same: should we accept that life is finite and therefore let go of that loved one we cannot save? Or is it legal to use all the technology around us to extend his life, even at the cost of suffering, or even bring him back once he has already left? One of the newest Microsoft technologies won’t give you the answer to that, but it does allow you to do the latter: “excite” those who are no longer by your side.