The creators of Mario Kart Live: Home Circuit present a new online multiplayer game called Knockout City for PC, PS4, Xbox One and Nintendo Switch.
“Intense, competitive, fun and hard to master.” This is how Velan Studios CEO Karthik Bala defines Knockout City in an online presentation we attended to discover and play the studio’s new proposal. This is a title that takes the dodgeball game to a new multiplayer and online level. After the success of Mario Kart Live Home Circuit, Velan Studios is committed to something different and more conventional. It will arrive on PC, PS4, Xbox One and Nintendo Switch on May 21, 2021 (in addition to being compatible with PS5 and Xbox Series X / S) at a discounted price and this weekend we will have a closed beta available to offer several of their game modes. . Without further ado, below we’ll tell you everything we know about Knockout City and provide our first impressions after playing various games and feeling the adrenaline rush through our veins.
The keys to Knockout City and its origins at Velan Studios
Consisting of up to 85 members and located in Troy, New York, Velan Studios was founded in 2016 by the Bala brothers, making it a fairly recent company. However, in this time they have already managed to reap the benefits of a successful launch such as Mario Kart Live Home Circuit. In partnership with Nintendo, they implemented their revolutionary idea, based on mixing the virtual world with the physical world, to come up with a new toy within the Mario Bros. family. The Christmas time release date was key to its success, something that gave the company a push to work on the next project.
The result is Knockout City, an online multiplayer title based on the dodgeball idea with a formula similar to what we’ve seen in other works of the same genre (skins, season system, etc.) and with some innovative ideas. On this occasion, they are teaming up with Electronic Arts to include their game in the EA Originals catalog, which includes other titles such as Rocket Arena, Unravel and its sequel, A Way Out or the next It Takes Two.
“Our goal is to take a simple idea and create a complex game that feels fresh and full of surprises,” said Karthik Bala.
At launch, Knockout City will have five different locations in addition to each player’s personal lobby, five different game modes, over a hundred collectibles (skins, emotes and others), and a progression system called ‘Street Rank’. With regard to this system, they describe that it will be seasons spanning nine weeks and that we will be able to overcome a series of challenges and challenges in it to receive rewards. If we’ve played a title with similar features, we shouldn’t be surprised by this seasonal system, based on offering a range of content completely free, but also with the ability to get them directly by paying for real money.