Xbox: At the Games Developer Conference 2022, AMD confirmed that the second generation of its upsampling technology, FidelityFX Super Resolution 2.0 (FSR 2.0), will be “fully supported” in Xbox dev kits. That is, developers can use the technique to improve the frame rates per second of their games on Microsoft platforms.
Upsampling, in the context of computer graphics, consists of taking an image at a certain resolution and, through a certain technique, achieving higher resolutions without having to run it natively with this higher number of pixels, saving performance . There are many ways to achieve this goal and the quality of the results varies accordingly. DLSS 2.0 (from Nvidia) is FSR’s main competitor, which works on a completely different principle.
Compared to version 1.0, FSR 2.0 promises to deliver better frame rates in all four modes (Ultra Quality, Quality, Balanced and Performance). The technology will be available in the second quarter of this year and could be good news for Xbox owners.
At GDC 2022, AMD even announced what it called the Radeon Super Resolution (RSR). for PCs. The idea of RSR is to make FidelityFX Super Resolution a driver so that the user can activate the technology even in games that do not have native support. However, RSR is only available for Radeon RX 5000 series or newer GPUs.